The Battle of Frostfall Vale
Heroes (lvl 16): Vladimir, Dafaelyn, Amani, Regall, Gunnar, Varri
676 MR - Autumn
The warhorns sound across the frozen expanse as King Gunnar’s bannerlords clash with the Ice Queen’s armies. Snow churns under charging cavalry, spears shatter against frost giant shields, and the air is thick with the bite of winter’s magic. At the heart of the Vale, Archdruid Huralla leads a sacred ritual to break the Ice Queen’s hold on the land, guarded by the heroes as the storm closes in.
The first altar, bound to the strength of the earth, trembles beneath waves of yetis. Steel and spell hold the line, until roots burst from the frozen ground, creating walls of living wood to shield the druids.
The second altar awakens the winds of spring. Frost giants crash through the blizzard, swinging tree-sized axes, but are driven back by summoned gusts that strip away the veil of snow, revealing the battlefield in stark, cold clarity.
Then the third altar calls for sunlight—an impossible warmth in this cursed vale. It is then that King Trevan himself rides forth, his magic shaking the earth and tearing through the lines. The battle becomes a desperate race: each moment the druids work, Trevan hurls destruction at them, trying to shatter the ritual.
At last, sunlight pierces the storm for the first time in decades. The Ice Queen’s magic falters. In that golden light, the heroes face Trevan in the final duel. The fight is brutal, the air alive with the crash of spells and steel. And then—Amani calls down lightning from the clearing sky. The bolt strikes true, and her father falls, his body crumpling into the snow as the storm begins to break.
In the glacier-bound palace of the Ice Queen, a shattering cry echoes across the frozen wastes. The death of her king is felt through the very fabric of her magic, and her fury blooms into a storm that swallows the horizon. The Pale Throne will not wait long.